Doss Souls: A Dossier on Speedruns, Dossing, and Dark Souls
Essay by Aidan Wall, 2014.
2 Colour, Double-sided A3 risograph print, folded and presented in an A6 tracing-paper envelope.
Extract:
“… if the epistemology of art is truly changing to fit the sensibilities of the middle class, why isn’t any art reflecting the huge (middle class) cultural phenomenon of live-streaming video games over the internet? Game audiences are increasingly becoming more interested in watching others play video games, than playing them themselves. The live-streamers and content producers I am particularly interested in are the speedrunning community. Speedrunning is the act of attempting to complete a videogame as quickly as possible; it’s a slow process based on practice and mastery of one’s chosen game. It is the most industrious form of dossing: a repetitious, difficult form of play which borrows unknowingly from Taylorism.”
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